AI Insights · Timothy · October 2022
Top 5 Cartoon Fantasy Games on Android in South America - Q3 2022
Discover the performance trends of the top 5 cartoon fantasy games on Android in South America during Q3 2022, based on data from Sensor Tower.
During the third quarter of 2022, the top 5 cartoon fantasy games on the Android platform in South America demonstrated varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance:
Pou
From Zakeh, experienced fluctuations in weekly downloads, peaking at around 456K in late July before dropping to approximately 297K by the end of September. Weekly revenue peaked at $1.2K in late June and August, showing a slight decline towards the end of the quarter. Active users started at over 20M in late June, gradually decreasing to about 16.6M by the end of September.
Candy Crush Saga
King's popular game maintained a steady weekly revenue, peaking at nearly $198K by the end of September. Downloads saw a high of around 389K in early August, gradually decreasing to approximately 267K by the end of the quarter. Active users hovered around 3.5M throughout the quarter with minor fluctuations.
My Talking Angela 2
Outfit7 Limited's game saw a peak in downloads at about 381K in early July, with a low of approximately 222K in mid-September. Revenue remained relatively stable, peaking at $1.4K in mid-July and ending the quarter at around $993. Active users ranged between 1.4M to 1.5M, showing a slight decline towards the end of the quarter.
My Talking Tom 2
This game, also from Outfit7 Limited, experienced steady weekly downloads, peaking at around 358K in late July and dropping to approximately 265K by the end of September. Revenue showed a peak at $1.6K in late June, with a gradual decline to $950 by the end of the quarter. Active users started at about 4.4M in late June, ending the quarter at approximately 3.98M.
My Talking Tom Friends
Another title from Outfit7 Limited, saw weekly downloads peak at around 365K in early July, with a gradual decline to approximately 257K by the end of September. Revenue showed a high of $1.2K in late June, decreasing to $638 by the end of the quarter. Active users started at over 5.1M in late June, ending the quarter at approximately 4.57M.
For more detailed insights and comprehensive data, visit Sensor Tower.